Final idea utilises Augmented reality to explore how we can distinguish cities based on their surroundings or signifiers, such as the type of public transport, clothing style, culture.
First task was to learn the basics of augmented reality. To accomplish, I had to practice using Unity, and find useful tutorials online.
Using a software plugin called Vuforia, through Unity
Following this tutorial, I scanned playing cards I have at home, to match on Unity to track with AR
Changing the physical image into something completely different, Virtually through Augmented Reality.
Testing the Quad Overlay on Image Target
Adding the card to the image target, through Vuforia software package on Unity.
Setting up the Image target, which will be what the camera is looking for in real life, to track and place the virtual layer.
The material/layer that will be displayed virtually, over the image target, in this case, King of Diamonds on displayed over a Queen of Spades.
Our first tests changing the card face
Next step was to try out different overlays on the cards, and trying videos instead of images.

Our plan is to display various city landscapes, for the viewer to guess the names of the cities. It is key to show certain signifiers/landmarks of each city.

To create a video exploring the city skylines, we want to explore Google Earth Studio, a software used to create smooth cinematic 3d footage of what seems to be google earth/maps footage.
Google Earth Studio
Video made of Rotterdam
Visible signifiers:
Erasmus Bridge
Markthal
Maritiem District
First test using our Google Earth Studio videos, along with the city name, through AR Unity.
Visible signifiers:
Big Ben
London Eye
River Thames
The Shard
First Design Ideas
Final Designs
Final Designs for city names
Final Result
Test using the text AR on image